package star.oath.project.skill.field;

import lombok.Data;

@Data
public class SkillMissile {

    public static final String MISSILE_TYPE_SINGLE = "single";//单一
    public static final String MISSILE_TYPE_MULTIPLE = "multiple";//多重
    public static final String MISSILE_TYPE_NOVA = "nova";//新星

    public static final String MISSILE_TYPE_GROUND = "ground";//地表
    public static final String MISSILE_TYPE_COLUMN = "column";//柱状
    public static final String MISSILE_TYPE_WAVE = "wave";//地波
    public static final String MISSILE_TYPE_VOLCANO = "volcano";//喷发

    public static final String MISSILE_TYPE_SPIT = "spit";//喷吐
    public static final String MISSILE_TYPE_SECTOR = "sector";//扇形
    public static final String MISSILE_TYPE_MIST = "mist";//迷雾
    public static final String MISSILE_TYPE_TORNADO = "tornado";//旋风

    public static final String MISSILE_TYPE_RAIN = "rain";//雨
    public static final String MISSILE_TYPE_HAIL = "hail";//雹
    public static final String MISSILE_TYPE_METEOR = "meteor";//陨石
    public static final String MISSILE_TYPE_SKY = "sky";//空中



}
